Games Master should agree their involvement in preparing for games with game licencees and their partners. Here are some of the more usual planning arrangements that should be considered before playing the game (these can also be found in more detail in the Games Master Training Manual):
Venue
Future City Game is a two day activity. The venue serves as a base for participants over the two days of the game and therefore should be fit for that purpose. Transportation may be required from the venue to local parts of the city relevant to the game. The venue should have the following characteristics:
Accommodate up to 40 people - an extra area for socialising outside the room is also idealEquipment
The Games Master will need to ensure that there is:
Five large tables for player teams - each team has five playersFuture City Game kit
The Future City Game kit comes in three parts:
Game boxes - five boxes of manufactured kitRecruit players
The players will be decided at the planning stage by the game licensees, partner organisations and Games Masters.
There are 25 players in each game, allocated into five teams.
The Games Masters primary role is to ensure that there is a good mix of players so that teams are made up of people from different professional, social and cultural backgrounds.
Recruit non-players
Non players are:
Co Games Masters - as a facilitator, host or representing the game licensee or partner organisation. Co Games Masters will have attended Games Master TrainingBriefing non-players
Games Masters are responsible for briefing non-players about their role in relation to Future City Game. Key information is provided to the Games Master in the Games Master Training Manual.
Preparing the local dossier
The local dossier should include:
Maps of local areaDevise the programme and invitations
Invitations should be sent out to players and non-players in advance of the game. Pre-game survey and information about the Warm up game should also be circulated.
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